AI Insights · Timothy · June 2025
Ultracasual Games Performance in the Netherlands, Q2 2025
Explore the performance trends of top ultracasual games in the Netherlands during Q2 2025, with insights from Sensor Tower's unified platform data.
In the second quarter of 2025, ultracasual games in the Netherlands demonstrated varied performance trends on a unified platform, with data provided by Sensor Tower.
Pasta Machine from Lumos Games saw a remarkable increase in weekly revenue, peaking at around $487 in early May before settling at $17 by the end of June. Downloads were consistent early in the quarter, with a notable drop to zero in June. Active users fluctuated, with a peak of 2.8K in mid-June before declining to 2K by the end of the quarter.
PlaySlime:Slime Simulator Game by Slime Simulator Studio maintained steady weekly revenue, hovering around $150 throughout the quarter. Downloads spiked to 318 in mid-April before gradually declining to 132 by the end of June. Active users remained stable, averaging around 3.3K.
Perfect Tidy from ABI GLOBAL LTD. experienced a peak in downloads at 3.9K in late April, with a gradual decrease to 1.5K by the end of June. Revenue varied, reaching a high of $197 in late June. Active users saw a general decline from 28.3K at the start of the quarter to 14.6K.
Diamond Painting ASMR Coloring by Crazy Labs showed consistent download figures, peaking at 323 in mid-April. Revenue remained modest, with a slight increase to $73 in mid-June. Active users fluctuated, with a notable drop to 70 by the end of the quarter.
Satiszone: Perfect ASMR Tidy from Sonat Joint Stock Company saw a peak in downloads at 2K in late April, with a decrease to 547 by the end of June. Revenue started at $61, with a peak of $71 in mid-April. Active users remained relatively stable, averaging around 11K.
For more detailed insights and data, visit Sensor Tower.